Jakub Slaby
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Jakub Slaby

Jakub Slaby

Game developer at Trailmix Games. Mobile game development with Unity Engine and C#. Framework creator and engine tool manipulator.
London
unity

Switching between Local and Remote packages in Unity

While developing packages for Unity projects, both personal and at work I always found the process of swapping between using the remote package and switching to a local to make changes a bigger hassle than it needs to - I think there is a easier way to do this.
27 Apr 2025 5 min read

Chirp - Unity Logging

Logging, in general a simple piece of code that is quite often overlooked at the beginning of any project can become a powerful tool when debugging or testing the game. Quite often we'll use Debug.Log() to inform ourselves about state changes in internal systems, add it to
14 Mar 2021 2 min read
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